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If you use move_and_slide() instead of move_and_collide() you won't get stuck on walls
True, I just used move_and_collide() because the characters moved faster and it was easier to implement at the moment.
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If you use move_and_slide() instead of move_and_collide() you won't get stuck on walls
True, I just used move_and_collide() because the characters moved faster and it was easier to implement at the moment.